Rearrange Alterable Values

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  • I think I speak for a lot of users (read: every user ever) when I say that this feature would be greatly appreciated. It would do wonders for organisation and readable code. It'd save people the hassle of restarting projects because 'their code was too messy'. Not having access to the MMF source, I'm not sure how difficult this would be to implement, but it should be possible with an array middlemanning the values list and pointing to the display position when it's drawn.

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  • Too bad this can't possibly work for events that access alterable and global values and strings by index :(

    Jacob + 1 from me :)

    Working as fast as I can on Fusion 3

  • It won't be possible in MMF. At least as far I understand how MMF works and was created (look last 2 Francois blog entries for example). So probably it will be implemented in MMF3.

    End is near.

  • Too bad this can't possibly work for events that access alterable and global values and strings by index :(

    Jacob + 1 from me :)

    The events could just look at the buffer to see where its ID is redirected to.

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  • My suggestion was to basically make a buffer that sits between the alterable values and what you see. It could be a list organised like this:

    0 1
    1 6
    2 7
    3 0
    4 8
    5 5
    6 4
    7 9
    8 3
    9 2

    MMF would look down the list and in each spot insert the linked Alterable Value into where its index points to. In line 2 (in place of Alterable Value C), Alterable Value H (the 7th value) would be shown, since 2 points to 7. Line 3 would show Alterable Value A. This won't hurt previously made applications as it would default to a 0,0 1,1 2,2, etc list. When requesting a value by its index, it would go through this buffer as well. Requesting value 2 would respond with value 7. This system would be completely transparent to the user, but would function as a lookup table for MMF2.

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