Beta 3 after build 254

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello,

    The 3rd beta after the official release of the build 254 is available.

    Please login to see this link.
    Please login to see this link.

    Note: you can also install this beta with the "Beta 3 after build 254" global patch available in the MMF2 Owners forum, it contains this update and doesn't prompt you for your serial number.

    Thanks for testing!

    Yves.


    Bug fixes and new features in Beta 3

    - Fix in the drag & drop object in scrolling application.
    - Fix in the Q&A object.


    Bug fixes and new features in Beta 2

    - PC runtime : applications that contain objects without Data/Runtime MFX file could crash when you ran them from MMF2.
    - PC runtime : various issues when objects were missing from the Data/Runtime folder when you run applications from MMF2 or when you save them as stand-alone applications.
    - Flash : sometimes animations didn't end properly during lag/low framerate scenarios causing problems in games relying on the current animation frame.
    - Flash / Active Object : the Blend Coefficient property had no effect on the semi-transparency value


    Bug fixes and new features in Beta 1

    - Non-PC runtimes (including SWF) : the collision detection is now faster.
    - Non-PC runtimes (including SWF) : sometimes the active object kept its previous animation direction.
    - All runtimes (including SWF) : set animation speed had no effect for objects with static movements.
    - Non-PC runtimes / Drag & Drop movement (including SWF) : sometimes the object was not selected when you clicked on it.

  • Is there any plan to fix the Character Image extension bug I mentioned a while back: Please login to see this link.

    It seemed like Ross was hard to get in touch with at that time, so no one was able to recompile the extension for the latest betas. In general, text extensions like the Char Image are extremely helpful, especially when dealing with Flash and iOS. If Ross can't be reached, is there any plan to write a new extension that has similar functionality?

    Please login to see this link.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!