[Beta 32 bug] Sounds

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I have seen that the sound system of the exporting Android still have problems, basically in two situations:

    1- When you have diferent sound configured with different options (one "Preload", another "Load On Call" and/or another "Play from Disk"), if try play various file sounds configured with the same option the sounds no play.
    In other words, you can play "sound.wav" config with "preload" and other sound configured with "Load on call", but you not play two different sounds configured with "preload" option at time.

    2- Randomly during the execution of an app (created with Android Exporter) and after some time of open it, in certain frames the sounds stop working.
    I detect this problem in frames of third level, for exmaple:

    frame 1
    frame 2 -> frame 3 -> frame 4
    frame 5

    In frame 4, randomly after some time, the sounds not play. If you close the app and open another time, the sounds in this frame play ok, and randomly after some time the sounds not play another time.

    I do not know if any other people have the same problem.

    Kiko - Tusappsonline
    Please login to see this link.

  • Dear José,

    You can fix it taking care of the type of sound played at the same time
    For example: You have an app that use 3 sound ("shot.ogg","effect.ogg" and "music.ogg")
    You can take problems if all sound are the same config, for example "preload" and two or more sound are playing at time.
    But if you config the "shot.ogg" with "preload" option, "effect.ogg" with "load on call" and "music.ogg" with "play from disk" option, the sounds works fine.

    On the other hand and setting the sounds correctly, we can find other problems as I indicated in paragraph 2 of this thread.

    I guess in the next beta will be solved

    Kiko - Tusappsonline
    Please login to see this link.

    Edited once, last by kiko (July 9, 2012 at 6:40 PM).

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