Beta 4:
Bug: Previous game doesn't build
Same error persists.
Don't have an account yet? Then register once and completely free of charge and use our wide range of topics, features and great options. As a registered member on our site, you can use all functions to actively participate in community life. Write posts, open topics, upload your pictures, put your videos online, talk to other members and help us to constantly improve our project and grow together! So, what are you waiting for? Become a part of us today!
Login or registerTo get support for a technical issue such as installing the software, to query a purchase that you've made/would like to make, or anything other than using our software, please visit our Customer Service Desk:
Open a TicketBeta 4:
Bug: Previous game doesn't build
Same error persists.
I did not get your PM before making the new beta, so I have not worked on it.
I'll do it early next week.
Sorry for that, but please note that I did not say it was corrected (I was just crossing my fingers and hoping it would be with the last version, but no chance...)
Of course! I was only noting that the problem still persists. I figured you didn't look at it yet.
Beta 4 Bug:
Game Crashes when run as html5. Builds without error.
mfa: Please login to see this link.
compiled: Please login to see this link.
crash report: Please login to see this link.
- All your games now build fine as Final Projects
- Joust2 now works, the REPLACE COLOR action (that is not yet implemented) caused a crash.
No need to make a capture of the error report of a Final HTML5 Project : I cannot use it, the code is unreadable. Could you, when you encounter a crashing bug in Final Project mode, try the application in "HTML5 Project" mode? Thanks
Joust 2 works great, besides some sound issues.
Beta 5 Bugs:
Francois, for all of the bugs reported I have sent you the location of the .mfa file.
DuceMan2 - Please login to see this link.
Game crashes when jumping frames from title screen to next screen.
Alien Gunner 2 - Please login to see this link.
Game crashes when collecting a certain powerup. (use keyboard key "T" to spawn powerup in-game)
Sounds aren't uninterrupted when played on a specific channel. (Music stops)
Platform RPG - Please login to see this link.
Game gets very very poor performance. 0-5 frames per second.
Things don't quite seem to work right? You'll see character faces flickering when they shouldn't be. Can't really play it due to speed.
Diver Dan - Please login to see this link.
Game crashes on login screen, doesn't show graphics.
Beta 6 BUG:
DuceMan2: Please login to see this link.
-Graphics don't load in Google Chrome. game still plays and you can hear sound.
-Loads and works in firefox, however it crashes during gameplay.
Beta 9 Bug Report:
Hello. I hope everyone has a creative and productive 2013.
I have just thoroughly tested building some of my games using the html5 beta 9.
I am pleased to see the progress! Things are running a lot smoother, however there are still some issues.
Francois, I have private messaged you with the mfa files.
------------------------------------------------------------
Diver Dan:
BUG 1:
Please login to see this link.
Call to php file breaks. Permissioning issue? Please correct me if I have done something wrong regarding “get object” communication. Does the php file have to be in the same directory as the running program?
We get signal:
XMLHttpRequest cannot load “url”. Origin “url” is not allowed by Access-Control-Allow-Origin.
Screenshot:
Please login to see this link.
BUG 2:
Please login to see this link.
You cannot click on an object? Odd, doesn’t seem to work the way I have it.
We get signal:
Uncaught TypeError: Object #<uf> has no method ‘preventDefault’
Screenshot:
Please login to see this link.
------------------------------------------------------------
Space Shooter: “Alien Gunner: Full Assault:”
We have the same problems with “get object” permissions throughout games that use the login feature. Those are omitted from now on.
BUG 3:
Please login to see this link.
Game crashes on the title screen.
We get signal:
Uncaught TypeError: Object #<uf> has no method ‘preventDefault’
We get many of them. When I hover the mouse over the broken app the number shoots up really fast. Seems to be the same mouse click error from Diver Dan?
Screenshot
Please login to see this link.
Good News: I built the game on just the “game” frame and it runs rather well. Have a play:
Please login to see this link.
------------------------------------------------------------
Duce Man 2
Please login to see this link.
Great news: This game runs to completion, submits it’s score though “get object” and php and all.
BUG 4?
Interesting the “get object” seems to throw the same error:
Screenshot:
Please login to see this link.
However the score did submit properly so the “get object” at least sent the data, I am unsure if can return the data. Why does it throw that error?
------------------------------------------------------------
Laser Frenzy
Good news: Things seem to run OK ( on the title screen at least), however that pesky “click” bug stops me from navigating.
Please login to see this link.
BUG 5 (2 continued)
Same issues with clicking on the object and the condition not working.
------------------------------------------------------------
Platform RPG (the complex beast)
Please login to see this link.
The game seems to kinda run? I can hear the sound effects playing in the background when I jump and slice. However I get white screens on both FireFox and Chrome. From the timing of the sound effects it sounds like Chrome runs the program faster.
------------------------------------------------------------
Alien Gunner 2
Please login to see this link.
Same two bugs exist from previous report.
BUG 6:
“Game crashes when collecting a certain powerup. (use keyboard key "T" to spawn powerup in-game)”
Screenshot:
Please login to see this link.
BUG 7:
“Sounds aren't uninterrupted when played on a specific channel. (Music stops)”
The Get object will only work if the application lays on the same server as the URL you're trying to access. So you have to test it online.
PreventDefault crashes corrected
BUG 6 corrected (crash in the active system box object)
Can you make a simple demo of BUG 7?
html beta 11
sound test
bug:
if we specify to play a sound on that channel, it will take over the sound even when it should not.
exe version:
playing the sound on channel 5 just fails, like it should since there is an uninteruptable sound
Please login to see this link.
html5:
the uninteruptable sound is stopped and the new sound, even tho regular, takes it's spot. this is incorrect
Please login to see this link.
note: uninteruptable sound (music) is playing on channel 5
Beta 11 Bugs:
Francois, you already have the mfa for this. I rebuilt it and was testing. All of these bugs exist in the current mfa.
Laser Frenzy:
Please login to see this link.
Bug 1:
Layering Problems with Strings and Active Objects, Strings are always behind actives no matter what.
note: go to the "online level database" option and view the list
Bug 2:
Buttons get stuck in weird positions. "pressed in", and the associated actions don't trigger.
note: you need to sign up for a log in for TGP, sign in, and try to create a level. Press the edit button to bring up the menu. notice how sometimes it gets stuck and doesn't function right.
Bug 3:
Buttons do no scroll correctly with the frame.
note: go to the "online level database" option and view the list, press the big button to scroll the screen
Bug 4:
When pressing and holding down the mouse, if you mouse over and out of a button, the mouse holding down will let go and not trigger "repeat while mouse down" conditions.
- Bug 1 : corrected. Bring to front did not work as expected
- Bug 2 : here I cant do much, the buttons are entirely handle by the browser, I have no control on them
- Bug 3 : corrected
- Bug 4 : corrected
Thanks for those bugs!
Beta 12 Bugs:
Laser Frenzy crashes:
Please login to see this link.
Google Chrome and Firefox both do the same thing.
same MFA as before.
Can you build the project as "HTML5 Project" (not final), run it, and post the error message?
Thanks.
Laser Frenzy Crash
HTML 5 Project Build
Please login to see this link.
In my app all of my pages were MMF frames so it is easy. I just added a text object to my page then set an onMouseClick action to change the frame to the frame I was navigating to.
Beta 14:
Using the Build and Run option on a HTML Project: Laser Frenzy
I get these 2 errors:
Please login to see this link.
Please login to see this link.
Notes:
Game is crashed. Black screen, can only see the 1 bitmap button.
I can hear the music, but it doesn't loop.
Bitmap Button draws outside the html game, don't know if that is because of the crash?
Don’t have an account yet? Register yourself now and be a part of our community!
Almightyzentaco (Fusion 2.5 Tutorials)
Captain Quail (Firefly Tutorials)