Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hi all,

    Finally I installed html exporter and convert one game. It is quite simple game using 8 direction movement for player, no scrolling, 4-5 enemies using bouncing ball movement, treasures (cc 20) and goal object. There are several (4) layers in game... Here are some issues.

    1. SPEED (all browsers are latest version)
    - Chrome (Win): Works great, collision is somehow different than in swf (only problem is that bouncing is now random where suppose to be only horizontal or vertical but that is just bad work from my part)
    - Firefox (Win): Small jumps in movement but nothing to cry about.
    - IE (Win): Almost no movement, after minute Norton complains of hi processor use from IE.
    - Safari (macBookPro): Works great, interesting that collision is now same as it was in swf (? no explanation why)
    - Safari (iPad): Almost no movement, (!!)
    - Def.Android Browser (Galaxy Tab): Almost no movement (did not expect much on old tablet but must say swf works ok. Also changing frames with few backdrops works really slow here :( )

    2. Other problems
    - Alterable strings by value, does not work.
    AltStrN$( "Variables-Questions", QuestionId( "Variables" ))
    where QuestionId is set at start

  • Thank you for your report, but as it is, it is of absolutely no use to me.
    I need the mfa that does not work, I need info on what to make.
    I would also welcome an example of alterable strings not working, as they do work for me.

    Francois
    PM: Please login to see this link.

  • Sorry for that, wanted to post mfa next day but went on vacation instead (=> married with children).

    Here is example of alterable strings error:

    Please login to see this attachment.

    Link to the full game (html version) :
    Please login to see this link.

    (not sure if you need full game mfa - please pm me if so)

    Edited 8 times, last by iggy (August 2, 2012 at 10:08 PM).

  • Movement - platform error: (player gets stuck going from ladder to platform)

    Please login to see this attachment.

    Link:
    Please login to see this link.

    Edited 4 times, last by iggy (August 2, 2012 at 10:04 PM).

  • I do not see the problem in "error 1.mfa". Can you remake the example, or extract the problem, explain what is the bug and how to see it in your example?
    I could though, correct the platform movement error. Thanks for it.
    Same for the textfont problem. Can you make a demo app, and explain what is wrong with it?
    Thanks in advance.

    Francois
    PM: Please login to see this link.

  • More info on error1:

    If you run Please login to see this link. you can see there is no text on the bottom saying "Go to the store and pick up ..." as it is if you run error1.mfa in mmf2 or export it to swf.


    (How it works: Game stores dialogs in alterable strings of active object. Then this strings are accessed by index [random] and displayed in string object at bottom of the page. [set alterable strings to AltStrN$(...)] )

    I am sure problem is in AltStrN$ call (works ok if I replace AltStrN$(..) with "some text").

    Edited once, last by iggy (August 3, 2012 at 8:33 PM).

  • Small glitch - Text fonts on buttons are moved (IE worse than chrome worse than Firefox).

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    Link:
    Please login to see this link.

    Text inside buttons is moved right and down comparing to mmf2 and to swf export. (but some fonts are moved in swf too compared to mmf2)


    After converting 3 games must say that progress from beta1 to beta3 is incredible. None of games worked in beta1, now with platform error fix I have only one strange happening (but it might be speed issue - must get more into it). Will download beta4 now :) and start convert platform games...

    Q: Do you plan to include Joystick object in future?

    Edited 4 times, last by iggy (August 3, 2012 at 8:16 PM).

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