This object allows you to create tree structures with data (named strings and numbers) at each point in the tree.
The object maintains a bunch of nodes, where each node contains:
- A constant, unique ID
- Named references to other nodes
- Named integers
- Named floats
- Named strings
You navigate to individual nodes and view/modify them, similar to selecting peers and channels in Lacewing. Because the design allows for recursive structures, iteration and saving/loading is by ID.
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I'd like input on the design and terminology as well as bug reports.
Enjoy!