The movement behavior is totally different on different platforms (in this case Android vs iOs)
The relationship between speed, gravity and deceleration is not the same on every platform.
That really makes it very difficult to get the same behavior of an object on different platforms.
Between PC and iOS behaviors are very similar, although not identical, but Android (probably by being significantly slower) the behavior is totally different.
Even considering the different capabilities of each device I think it would be very useful to Clickteam corrected this.