Anti-aliasing while resizing can't be turned off?

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  • So I went to the frame properties to turn off the anti-aliasing while resizing... but the box is grayed out. This happens with a new project, and doesn't seem to matter what display mode it's in...

    Am I missing something here? I haven't ever had a need to turn it off, but now I have the need and it won't work.

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    My examples:
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  • It won't let you turn it on or off if the game/application isn't running in Direct3D (not sure whether or not it needs to be 9, or if it works in 8). It won't actually use the feature if it isn't in HWA anyway, as it only works in the HWA runtime.

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • the solution I found for this issue was the Ultimate Fullscreen Extension. It makes it easy to set this up, and it also preserved the games aspect ration a lot better than MMF2 did in fullscreen. It will allow you to get nice crisp pixels edges.

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