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Ok I have the same problem, I got a main screen with some heavy png's in them which seem to work just fine but when I try to put some music in the frame it crashes. I tried putting in small sounds and big sounds even lot's of sounds in one frame.
the following thing happened:
When I used a small sound in a start of a frame looping, the game just worked fine. it also worked fine when I used a large music file(even with a small sound file together)
But it seems to crash when you have multiple sounds that will trigger at start of a frame event. and also when you have too many sound files in a frame.
after the crash you will see " there's a error in the application c2-12828-1 this all happens on the vita handheld.
It seems to work fine when you use small files but it's getting unstable when you use music that is longer than one minute. And using more than one, I will test more on this subject.