I had an issue where active objects colliding caused a crash.
I wanted to isolate the problem so Andos could easily see it.
This file here -- crashes before collision for some reason.
Crashes right when frame 2 opens.
Frame 1 is just a loading frame to work around the problem where vita starts running the game before the user can see it
Frame 2 is 2 active objects that move towards each other (bouncing ball movement) and stop when they collide.
Click on frame 2 to destroy the actives and have them recreated and move towards each other again.