Hey guys! Is it possible to store animation frames externally in any easy way?
The one way I could think of, is using something like the text blitter, and making very tedious "IF hero's animation frame is 1, set Text Blitter alterable text to A", "IF hero's animation frame is 2, set Text Blitter alterable text to B", etc.
It would be cool to make a game that's moddable by changing .png files or something like that.