Hi guys, hope you can help me with this, it's been bugging me for two days now, and feel like I've gone no where with it
I wanted to have an 'inverted control' in my game, sort of like how they have in FPS games, but pivot around a central object.
For example:
I want to move my mouse up and my cross-hair image/object should move down, move mouse left and cross-hair moves right, etc. As the mouse gets closer to the center, the cross-hair moves inwards, and moves outwards when you move the mouse away from the center.
I'm not good with maths and tried for two days using the built-in expressions etc to get values, but having no luck. I know it can be done by the more experienced users, but I don't have any clues what I could try now.
I will upload an MFA of the file when I jump on my laptop again, but if anyone is struggling to understand what I'm trying to achieve, please tell me.
Also, an example MFA isn't a must, just some simple instructions will help too. Thanks in advance guys!