Another XNA Control + Profiling Example

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  • Hey Guys,

    I know it may seem confusing and this isn't MMF2's fault, it is actually XNA and Microsoft that causes the confusion, in particular the way profiling and controller handling works.

    This MFA contains 2 frames stripped directly from InterGalaXia which you can study, use or re-use at your own pleasure (bar the graphics and title ofc! :D )

    Hope this is of help to someone.

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    Danny // Clickteam

  • You're welcome Sloxone. Let me know if it helps you with your current development :)

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    Danny // Clickteam

  • Hi Danny,
    I use your exemple into my game..but it's not work..When i select Buy game..there is no action...

    Tested your exemple(creating project) ,problem is the same,when i press Y to buy,nothing happen

    Here is review of my game..I don't know if it is a fail ...

    I haven't passed or failed yet, I found a slight issue, reproducible as follows:

    * Start the game in trial mode with no profile signed into pad 1 and an Xbox Live profile signed into pad 2.
    * Select pad 2 on the initial pad selection screen.
    * Select "buy game" from the main menu on pad 2.

    A message is then shown saying "Can't buy this game with this account", even though it's a live account.


    Thanks

  • Oops, I missed your post from 2 weeks back, don't know how Sloxone, sorry about that.

    Glad you got it working, what is the controller issue?

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    Danny // Clickteam

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