I'm thinking of reducing the size of my game by a considerable amount by making the various music files and sound effect files in my game played from a audio folder instead of compressed into the game once it is built. However I have a concern with building the game and how exactly the game would be able to look in the same file no matter what computer it is installed on. Could anyone give me a quick run through or tutorial on how I would go about doing this?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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