Hi,
I'm trying to figure out how the array and ini objects work, on a Win Phone game in particular.
Imagine a game, like Angry Birds, where your current progress on each level is stored even if you close the game (stars for how well you complete the level, essentially).
1: Where is the saved content stored on a Win phone?
2: What is the correct procedure to make sure the application always saves the recent global 'progress' values, and loads them when the application begins?
And yes, I am already using global values to keep track on level progress in a level-selection frame.
Thanks in advance!!