The future of PS Mobile Exporter

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • hi all

    did anyone watch the sony presentation last night?

    Sony said that with their new streaming technology you can stream PS Mobile games to play on your PS4 (and of course play them on Vita too)

    So I really hope this means development will continue on the exporter.

  • Yes I watch a bit of it.
    I am hopeful Sony pulls Vita out of the current downward spiral its been in but only time will tell.

    Right now the projected number of sales of an export module is far below the development cost for the export module.
    If it starts to look like the Vita is on the rise the module is certainly something we would take another look at.

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  • But it is not just about Vita.

    They said that you could play PS Mobile games on PS4.

    So please include PS4 hardware sales into the projection.

    Because this would be a killer selling point for MMF. Make games for Vita AND PS4.

  • It is now free to publish on the Vita!

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    I know this probably won't change much with the exporter though.

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  • They need to get more devices into the hands of players.

    I think we would need 100 or so MMF users to commit to purchasing the module before I could even bring up the subject of seeing if time exist in the schedule to reactive the module.

    I wonder if running a kickstarter on this to see if there is that much support in the community for this module would work?

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  • Do a Kickstarter. Backers of a certain amount get the beta version of the plugin or something.
    How much would you guys need to make this happen?

    Also has Multimedia Fusion made it on Steam Greenlight yet? If that happens I'm sure that will make a large sum of money.

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  • With Sony now pimping the Vita as the must have add on for the PS4, I think we'll be seeing a lot more Vita hungry developers.

    Coming up to PS4 release, this exporter will suddenly be a more desirable product I think.

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  • I think so too.

    The Vita is awesome hardware, and I love playing games on mine.
    I've made a few things with this beta, but some of the bugs are holding me back from publishing anything. I'm sure it wouldn't be recommended by Clickteam anyway.

    It is now also free to publish on the Vita Mobile Store. I registered for my free license a few months ago.

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  • You should definately give Kickstarter a go... it would potentially give good press, but also allow you to reach the 100 or so users that you need. Win win. If it doesnt meet its goal then its no loss.

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  • This seems to me an excellent move for Sony, Apple is ahead in their plans to turn the Apple TV into a console and destroys the competition as OUYA, Gamestick, Project Shield.

    It is low-priced consoles war, it opens a window into the indie developers.

    Clickteam, believe that they could reconsider this exporter, have no doubt that Unity, Game Maker and others see in this market and soon to update their engines to support the PS Vita TV and possible Apple TV with Apps! :)

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    José Rafael Marcano
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  • Yep! The Vita TV is an exciting announcement!
    Def going to get one when it comes to the US.

    Some developers have even made plans to bring their games to the Vita after this announcement:
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    This makes a Vita runtime even more appealing to me. I really do hope Clickteam picks it back up.

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  • There does appear to be a lot of Vita momentum gathering in the indie community. The machine seems to be finally starting to come into it's own.

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  • Personally I'm not at all impressed with the OUYA thus far.
    I'll prolly bring my game to it anyway, but once the PS Vita TV launches in the US it's going to eat OUYA's lunch.

    Remember that this runtime will support both the Vita handheld and the Vita TV. Not to mention any PS mobile enabled devices.
    I think the value of this runtime is going to rise a lot in the coming months.

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