I just want to run past you guys what someone said about my game:
QuoteMiku moves absurdly slowly in all directions for her first stage, making it mechanically impossible to dodge enemy missiles. This appears to be unrelated to the framerate (which isn't dropping -- the enemies and level are still moving at normal speed), or her animation (she looks like she's running in place). It feels like for whatever reason her movement function is only firing about half as often as it's supposed to, because the dimensions of her jumps and stuff are still right, but just incredibly slow.
Even weirder, if you manage to pass the stage, she moves just fine for the boss fight.
facts:
- Miku moves with PMO
- the boss is a separate frame from the stage and that frame is smaller
- this might or might not be related to how fast or slow the computer is, Ive tested this with varying results
Just wondering if this rings any bells as to common issues with PMO, or anything of the like.