Hi everyone,
A new beta of the iOS exporter is available (build 257.9).
If the iOS exporter is already installed, just install the patch of the Please login to see this link..
If the exporter is not already installed, here is its installer :
Please login to see this link.
Please login to see this link.
Please login to see this link.
And then install the patch above after installing the exporter.
If any problem, you can reinstall the Please login to see this link.
Thank you for testing!
Yves.
Fixes in this beta
- ForEach "part of loop" and "part of group" condition bug
- GameCenter: Crashed getting friends list
- GameCenter: Crash when getting multiplayer players
- GameCenter: Now uses the correct leaderboard category when fetching scores
- GameCenter: Send achievements fix (again)
- List object: Added double click detection for 'TableView' display mode
- Edit object: Uses border and 3D look flags (3D look gives a slightly rounded border)
- Edit object: Forces the control to redo word-wrapping when setting text.
- Workaround for crash in iOS 6.0.x (that doesn't happen in iOS6.1) when using Popover controllers (ActivePicture/GameCenter)
Fixes in the build 257.6
- ForEach object: crash for qualifiers
- The runtime will now ask the graphics card the maximum allowed texture size
- Correctly scales UI elements no matter the view scaling
- Prevents crash in replace-color for RGB888 images (opaque images of certain sizes)
- Slightly better input lag reduction (still working on optimizing it further)
- System boxes incorrectly detected a click at the start of the frame if the finger was over it at the time of the fram change
- Positions relative to the first object created in a game was incorrect
- Added backdrops had incorrect hotspot offset (for collision detection)
- Crash in Advanced Direction object
- Flocking object had bad collision detection against backdrops
- GameCenter Achievements fix (from Urban Monk)
- GameCenter Leaderboard crash when built with the unicode version
- Active Picture crashes
- Active Picture memory leak
- Several backwards compatibility fixes
- Crash in Camera object on older iOS versions when dismissing the UI
- Crash in sub-apps regarding UI element positioning
- "Leaking" subapps. If not manually destroyed they would never go away and you couldn't create more of them. Now they are automatically destroyed if the subapp ends its application.
- VSync now works for 30 FPS and 15 FPS settings in MMF2
- iOS Multiple Edit, Date & Time and HiScore objects didn't read their text properly when built with the Unicode version
- Optimisations:
... Huge performance boost in scrolling games with backdrop collision detection on layers above the bottom one.
... Many smaller OpenGL performance improvements.
... Several internal optimisations when creating rotated collision masks.
- New features:
... List object: new display mode, TableView. Allows different detail views.
... Sound frequency and position enabled for sounds played using OpenAL.
... New support for modal subapps. The host app is paused while the subapp runs.