* Seeking freelance programmer to develop a pixel shader for MMF2 that enforces a Sega Master System palette
* Name your price
* Deliver ASAP
Primary Requirements:
* Optional patterned dithering (if feasible)
* 64 simultaneous colors
Secondary Requirements:
* Minimum performance standard of 70 fps, to allow for overhead
* Code must be well commented
* Shader can be applied to object, layer or frame with impunity
Please PM with your price and ETA
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