Colorizer 1.5 is an update to the old 1.0 Colorizer available in LIJI's Bonus Pack, requested by Alonso. It is 100% compatible with the old version.
Note: The original colorizer was release in 2006, before HWA was available. HWA is faster and more powerful than Colorizer. This update is targeted for older projects which can't switch to HWA, and require Colorizer 1.5's enhanced speed and new functionalities. For new projects, use HWA instead of Colorizer if possible.
New features:
- Colorizer now supports an alpha channel. In the frame editor, select Colorizer and mark "Use Mask as an Alpha Channel". The alpha channel is a multi-channel: It uses separate values for all 3 RGB values; i.e. red pixels only affect the red channel, blue pixels only affect the blue channel.
- Colorizer is now a lot more faster. In comparison to v1.0: Without mask, it's 1.7x faster. With a mask, it's 2.15x faster. Colorizer's new alpha mode is even faster than Colorizer 1.0's unmasked mode.
- It's now possible to load mask from a Surface object, in addition to loading from Overlay.