After Asking on other topic about a gesture movement to include in MMF2 like "8 directions movement" for Android/iOS (Please login to see this link.) i thinked in some ideas that you can see in the previous thread.
Some ideas in the thread from me and other people include calculate coordinates, angles or similar that are very difficult for a newbie like me and finally was discarded. Btw, i get another idea more easy without calculate coordenates, angles or anything, using a mix of MultiTouch object and a mouse event that i improved in these days. I think a skilled MMF2 developer can do this using only mouse events to be compatible with all the exporters perfectly but was impossible for me.
Ok, first, this is the .apk to test the gesture movement at one of the levels from the game:
Please login to see this link.
What you think?
If you play the game, please report here:
- Framerate (Top-left)
- Is the game playable? Any problem with the gesture movement?
- Your device model
- Any comment you want to say about the game or any bug you found
In my Kindle Fire HD 8'9 the game runs at 30-40fps and is perfectly playable. Only dropframes when appears the particles but still smooth enough and the gesture movement works great, i don't know how will works on small phones .
I'm preparing the gesture example using a basic frame with a character, i hope upload it tomorrow.