Corrupted Animations?

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I made a game for the Ludum Dare this year. After submitting it, I opened it back up to convert to flash and found that three pivotal objects (the player movement object, player animation object, and player's gun) had all somehow graphically corrupted. They still worked fine in terms of associated events but showed up in game as black "L" shapes and were not fixable in the animation editor: it opens to show them with totally empty frames and an available palette of only 16 colors.
    If I try to make any changes by importing graphics (otherwise the editable area remains 0-by-0) it refuses to save them, saying "the animation must contain at least one non-transparent image." Is there any way to fix these objects/import new graphics onto them? I'm using build R257.11

  • I don't think so, unfortunately. Also, Build R257.12 is the latest non-beta version, so you might want to update to that.

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!