How to add Onu music to build application

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  • Hey guys I'm having a problem using the onu, ogg controller. I'm getting ready to release a demo for my game and any onu based files won't play if I try the game on another computer, only the wav files that are used by the build in sampler in MMF2. Is there any way around this? I have the "include external files" box ticked. The only reason I use onu is because I like the fades lol. If there is a way to use fades with the built in sampler I'd use it instead lol. As always thanks in advance guys! :)

    Developer/Composer :

    Vamprotector

    Castlevania Chronicles 2 - Simon's Quest

    Castlevania Chronicles 3 - Dracula's Curse

  • Nevermind dudes, i figured it out. Pretty noob i know lol, if anyone needs to know this, all you have to do is place all of your SFX and Music in the main folder of you file. I have my stuff nice n neat and in its respective folder, so once i dumped everything to the root of my game it worked jus fine. Thanks!

    Developer/Composer :

    Vamprotector

    Castlevania Chronicles 2 - Simon's Quest

    Castlevania Chronicles 3 - Dracula's Curse

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