List Object Problem

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  • I'm using the list object and I'm entering a lot of lines into it using fastloops. For some reason when there's a lot of fastloops the list object seems to reset itself so that it's completely blank. I don't have any actions in my code that resets the lists, which is confusing me. With lower fastloop indexes however it works fine, any ideas? Is there a max line number in the list object? Thanks.

    Custom A* Pathfinding in MMF2: Please login to see this link.
    Random Tile World Generation: Please login to see this link.

    Edited once, last by Sumo (May 31, 2013 at 3:07 AM).

  • I'm using the list object and I'm enter a lot of lines into it using fastloops. For some reason when there's a lot of fastloops the list object seems to reset itself so that it's completely blank. With lower fastloop indexes, it works fine, any ideas? Is there a max line number in the list object? Thanks.

    Hi Sumo. 32,768 lines
    Marv

    458 TGF to CTF 2.5+ Examples and games
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  • Okay so I'm definitely not reaching the max number of lines in the list object. What could be causing the list to reset then?

    Custom A* Pathfinding in MMF2: Please login to see this link.
    Random Tile World Generation: Please login to see this link.

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