FGL:s SWF to mobile service?

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

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  • Would this work with a MMF made SWF? Please login to see this link.

    Apparently they can port a SWF to mobile somehow. I am interested in this if that means I can get my Box2D games to mobile. I would just export them myself but the iOS and Android exporter does not support Box2D.

    Do anyone know anything about this and if it would be possible?

    Steam games: Please login to see this link.

  • My best guess is that FGL are mainly using Adobe AIR's Please login to see this link.and Please login to see this link. package, and tying it up with their own service to do things like tracking and cross-promotion.

    The ability to run swfs as Apps for iOS and Android is already available, though I've no idea how much control the developer needs over the code.

    Making games at Please login to see this link..
    Please login to see this link. on Twitter.

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