I have a character with many animation frames, and I want to be able to change the colour of various parts of her uniform at runtime. There are too many possible colour combinations to do this with new animations, given the high number of frames to begin with.
I've been playing around with Animation --> Replace Color within Fast Loops, but I can only get this to work for about half of the various shades of colour in the article of clothing, at best.
I can't use different objects for the character and clothing because they don't always seem to stay in sync (Always --> Set Position To...) so when one object's position lags behind by a couple of pixels, you can clearly see that it's two objects.
Does anybody know of an effective way that I could recolor the pixels within a particular RGB range, or palette swap an Active Object? Or maybe there's another way that I'm missing?