Hello!
I went through a bit of a slump recently, but I'm hoping to get back into game making again, doing some XBox work - a new game alongside converting some of my other projects to XNA.
I've been absent for a while so this might have been answered before, but has anyone got experience with loading levels from external files on the XNA runtime? I would normally use the Active Picture object to paste backgrounds from a tileset in (I'm planning the rooms to be quite large and scrollable), but I don't think it's available for the runtime just now. For Running Free, I can safely use active objects as the levels are small, but for this I'm planning to have three layers (background, object and foreground) and even at the 60x60(x3) range... that's a lot of objects!
Thanks for any guidance