Xbox One retail console is a debug consonle for Indie Games!

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Would that such friends clickers and team of Clickteam, how viable is make an exporter to the Xbox One?

    With the statements of yesterday's Microsoft worldwide Indie this excited!

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    José Rafael Marcano
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  • This was good news to me too!
    I had lost faith in the XBone but now, maybe its not so bad. If XNA is going away, I wonder what will replace it?

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  • It's sounding good. A lot of people are saying it will be XBLIG 2.0, and that's what it looks like essentially. I just hope they support it a little better this time round!

    That article says the certification process will be more like iTunes, so that's a pretty good start, hopefully there will be some quality control.

    But I've read that this isn't happening on launch, but within the first year. So it's probably going to be another year or so from now until CT can think about an exporter.

    Creator of Please login to see this link. & Please login to see this link.. Always working on some exciting game development projects! Check out the latest at : Please login to see this link.

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