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This is not my picture *pause* but I was thinking of doing an isometric platformer where you jump around like mario and explore stuff.
I've played around with optimizing in all kinds of scrolling levels and object-sorting for MFF and I really think this is possible. Of course I cant render blocks that are behind others, they probably have to be big (due to performance issues) and some kind of see-player-behind-blocks function has to be written.
What do you think guys (or girls), has this been done with MMF? did other games like this feel awkward playing to you? eg was the controls behaving weird, was there strange collisions or was it hard to see where you where going?
Anything that you thought was irritating with this kind of game would be nice to hear (good stuff is of course nice to hear as well).
Thanks,
Tompa