Question on Randomization

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  • I have two ideas for this platformer game:

    When the player dies, they will respawn with a different looking knight (the player character).

    The new knight will also have a new randomized name. If the name is repeated, have a roman numeral suffice (Ser John II, Ser Ned III).

    Any ideas on how I would approach or create this?

    Thanks a bunch Click Community!

  • Low blow, Casleziro.

    As far as the graphics go, I would always have the player object as the same object with other objects such as the head, chest, arms and legs following along. When the player re-spawns, assign variables within the player object with a random value which will activate an event that moves a specific body part with the player object. You can also randomly swap out colors for the body parts to make it more visually different.

    Please send me feedback on my new 2D space shooter, It Never Ends. Please login to see this link.

  • Grim_Jester hit the nail on the head. You could use either different objects or just use animation directions for colour variations and just force frames and/or directions based on the random values.

    let me know when you finish your rogue legacy ripoff :)

    Below the belt. Please keep the forums friendly.

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