So, it's time for me to phase out of the community.
I've pushing MMF2 lately further than it seems designed for, and gathered enough programming skills that it makes more sense to me to switch to a more advanced platforms that allows me to write more efficient code and work with things that MMF doesn't do (meshes, vectors, 3d). Since I'm getting quite okay at C#, it makes most sense that I don't use a visual language.
That said, I owe Clickteam the fact that I was able to get into game development and make a living off it. Back when Klik & Play was released, it was the easiest thing out there, and going from it to The Games Factory and finally Multimedia Fusion was great as it allowed me to focus on learning about game mechanics, level design, graphics and music before figuring out programming syntax, functions, OOP, data types, and so on. For a lot of beginners, having to learn a language first is the bottleneck and CT's products has always been great at getting around this very scary step. It's also a very impressive product for such a small development team.
I won't develop any more in MMF2 and won't be active here on the forums (maybe I'll swing by the chat channel every once in a while), but I feel that CT is doing something awesome and wish you all the luck developing your platform. Also, I'm thankful for this community and all it's friendly people. I'll be back for MMF3 and give it a serious chance, and I'm open for the idea of creating content for it and help out in any way I can.