Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I'm not sure whether this is a bug of Apple's SDK or MMF2, but if the status bar is set to be hidden from within MMF2, it will be hidden for the Default.png screen, but will then be shown after that. In Xcode, the "Status bar is initially hidden" is set to "YES", as I assume it should be given that it's that way in MMF2.

    Obviously, it could well be one of iOS 7's bugs (beta 4), or a bug of Xcode 5, but I thought I'd report it just in case it was due to MMF2.

  • Doing a quick Google search, it seems like there are a lot of people having this issue, not just MMF2. Hopefully, it's just an issue with the developer previews and it's on Apple's end to fix by the GM.

    Please login to see this link.

  • Hey guys,
    I had the same bug while I was trying to add compatibility for iOS 7 to my game. Ironically it's an easy fix.
    Researching into it, it appears the only change that needs to be make is in the Application's Info.plist file.
    I have appended the code below, the code in blue is the added line I needed to fix the issue.

    Code
    <key>UIStatusBarHidden</key>
    <true/>
    [COLOR=#0000ff][B]<key>UIViewControllerBasedStatusBarAppearance</key>[/B]
    [B]<false/>[/B][/COLOR]

    Let me know if this fixed your issue :)

    Kind Regards
    Tim Ellis

    (Yes I am Crazy_Ivan, just got my username changed)
    Tim Ellis

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