Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Fernando, yes. the issue isn't related to the controller at all. The issue seems that the game continues to run in the background or gets put on hold
    when the the system button is double tapped or hold for 3 sec.

    and that's how you exit any game in OUYA.

    So when you try to start the game again, it seems that since the game is already running OUYA doesn't restart the game it just try to go back to it
    and that's when he sees that black screen. The only way to end the app is go to apps and FORCE STOP.

    Now i know it's related to the OUYA object because it doesn't happen when the OUYA Object isn't present.
    But when the OUYA object is included the application lingers after the system button is used to exit the game.

    hope this helps!

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  • Reading something from OUYA, i think the correct way to exit should be "on menu button pressed" '---> end application

    that seems a logical way to exit.

    i think that you should use always the ouya object, it a must

    Regards,


    Fernando Vivolo

    ... new things are coming ...

    Edited once, last by Fernando: other info (August 31, 2013 at 3:59 AM).

  • Frame test with OUYA obj and no OUYA obj
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  • The issue is fixed in the next beta.

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