If so, can I/will I be able to just use the .EXE directly from MMF2 to make those versions, or will I have to purchase a separate exporter?
I am asking because the upcoming PS4 and Xbox One are based off the same architecture as Windows PCs (x86), and both appear to be supporting the DirectX technologies directly.
[Plus, Microsoft is offering free development kits for independent developers who sign up (2 per developer, to be exact), and I want to take advantage of this opportunity.]