Hey Clickteam Community,
How do I put a limit for only one of an active object?
The player drops their gold when they die (like Diablo or Dark Souls) but if they die again, 2 gold bags are now present. I'm trying to figure out how to get the newly created gold bag to replace the old gold bag. I've used Alterable Values and Counters to no avail.
Also, there is a weird bug with the teleporting pads: they don't work upon respawn. I have no idea how to resolve this.
Thanks
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