with civilization movement and also giving created objects there own health. 2 different projects. I have already started on one and got the main core of the engine done now i just need to know how to give creatures there own health without having to create 100 of the same monster 100 times and create 100 separate health bars if you know what i mean.
Also the civilization movement is where you hold in the left click and the move ring shows up around your player that is selected and is attatched to a grid also and can only move so many tiles away from where he is depending on the type of unit it is. I would really appreciate it thank you all in advance just for at least reading this and taking the time to maybe try to help