Demo 9 of It Never Ends

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Demo 9 of my game, It Never Ends, is up:

    Please login to see this link.

    If I can make it happen, It Never Ends will be a shoot'em up with evolving enemies. I grew up playing games that were based on patterns. Since then, I've noticed that most game AI's still use patterns which we then learn, and exploit. In INE, the aliens are redesigned, physically and strategically to provide a fresh experience with each set of 10 waves.

    Since this process is entirely random, you don't know what you will get. Sometimes, the enemies are pathetic. Sometimes they are frightening.

    I'm not looking to make the next Angry Birds, but hopefully, I can make a game with some replay value when someone has 20 minutes to kill.

    Please send me feedback. If you are also a game designer, send me a link to your work, and I will provide you with feedback on your project first as payment.

    Thanks.

    Please send me feedback on my new 2D space shooter, It Never Ends. Please login to see this link.

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