Ready for the strangest glitch of the year? The month of December causes the time/date object to crash for Windows Phone games. I just got a bunch of complaints that their game wasn't working anymore. I was like, huh? It's been out since February and it's worked fine! I checked it on my own phone and sure enough, it's crashes on launch. If I change my phone date manually to any other month, it works again, but not December. This same game still works for PC and for Android, but on Windows Phone the time/date object crashes the app, and my app doesn't even use the "month" specifically for anything.
UPDATE: I made a new project and dropped in a time/date object then output a Windows Phone project. Crashes on startup, even in the emulator.
It sucks because my new game revolved around the time/date object.
Any thoughts on a fix?