Fusion 2.5: Give Enemies Physics SpaceShip Movement

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • You would have to manually code such a thing, as the physics spaceship movement is just for the player. It is the same deal with the original spaceship movement as well, so it isn't really that unexpected. Using the physics static movement should let you re-create the spaceship movement for the enemies.

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • You can if you set the player to 2 or above and then ignore the controls (action) or set the keyboard controls for that player to all be the same key.

    Andy H @ Please login to see this link. - Please login to see this link.
    Retro Gaming @ Please login to see this link.

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