Fusion 2.5 box 2D physics not compatible with android?

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  • As the title says, I brought fusion thinking the Box 2d physics works with the Android exporter, but now it seems like if you set up a Android project, you have no option to add physics functionalities...

    I upgraded MMF solely to use proper physics within mobile apps, but it doesn't seem to be available for your Andorid apps. Not sure if this is the case with the IOS and XNA exporter too.


    Has anyone else noticed this too? And would it be featured in any future updates, or is Fusion just not capable of creating box 3d based apps?

    Argh, this is frustrating. Thanks in advance for replies.

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