Hi, I'm trying to create a sort of platform game with some particular features and I'm finding some problems on the process.
First, I need to force my player to jump on certain times, but even assigning the platform movement to the active object, there is no "jump" action to apply - it only jumps by player interaction (by pressing the jump button) and I need to force it sometimes from an event.
Second, I need my player to keep moving forward on certain levels, like what is usual on some platform games like mario. I solved this by keep setting the player speed using an "always" event, but this causes the player to get stuck on some platforms when it collides to them by their side. Is there a way to solve this?
Thank you a lot!