I try to make a game with 8 direction movement standard movement at the moment from fusion 2.5 and when the character collides with backdrop object the character bounces around while i keep moving agianst it.
anyone know how to make a good 8 direction movement? i want the cahracter be able to walk agianst a wall and not flicker around while pressing against it. even a bonus change animtion so it looks like he pushes agianst it and not flickering around.
any ideas?
Im going to keep working on that problem till it solved. i want a good solid 8 direction movement.
thanks for any help!
-Hannu