Phisix game with network!

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hi clicker. Hem what do you want exactly ? I have maybe not well understand but it seems you want a complete tutorial and why not a ready-to-use game ^^'

    I never heard about multiplayer games using the Get Object, what about (if it's released on iOS) Lacewing ?

    Box2D.. You mean the new physicals objects of CF2.5 ? If I remenber well it should be some tutorials on the forums.

    Good luck ;)

    Duwayy

  • As said, the get object is mainly for getting and sending data to a http web server.. you could use it for multiplayer gaming, but sending and recieving data would be quite slow and you would have to code the server logic yourself in a webserver language such as asp or php.. not really the best way to do it.

    Lacewing would be better, but its not available on iOS.

    Using the physics movements with multiplayer would not be any different from using any other movement in multiplayer, the challenge is always to keep the different clients in sync.. it can get really complicated, if you're new to fusion I would recommend starting with a non-multiplayer game :)

  • Hi duwayy! My question is, how create multiplayer game to iOS uses custom server for online game mode. Maybe this possible if I use Get Object or another extension for connecting to my site. If you have some examples for this, please give me this.

    P. S. Ok guys! I understand yours! For Game Center available Multiplayer Object, Thanks guys!

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