HTML5 Exporter and Wii U via Nintendo Web Framework

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I would also really like Wii U support for games made in CF2.5, it would give me motivation to actually do something (since I am in lack of Wii U games but already have tons of PC games :P)

  • Why do you say that, Chokito? The Wii U isn't actually that unpopular. That, and I don't think FirefoxOS is particularly popular, unless I'm somehow not understanding what you are saying...

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • Hi, I believe you're not ;) I do LOVE the WiiU, but...

    Cordova brings HTML5 apps to many devices. Currently the HTML5 exporter creations can't be used with it because of file access, I believe. It only works when you export a cordova app to FirefoxOS, but not for all other platforms (Android, Blackberry, Bada, iOS, OSX, Tizen, Qt, Ubuntu, WebOS and Windows Phone). I believe that making the exporter fully compatible with cordova would bring much more value than adding support to WiiU, considering that some work will be required for both and WiiU publishing limitations will make it not an option for mosst of us.

  • Oh, I get it now. Well, I personally feel that HTML5 is a bit too slow on mobile devices as of now, but maybe that's not true when using Cordova?

    Anyways, I guess I can see how compatibility with all those devices may be more useful, but I guess the real question now is "is that actually possible for CF2.5 to support at all, or is it impossible?". For all we know, it may very well be that Wii U support is easy and Cordova support is nigh-impossible, or at least very difficult, though it could also be the exact opposite for all we know...

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • The third party tools accepted by Nintendo right now are listed here: Please login to see this link.

    I am a developer for the Wii U, and there are a bunch of hoops to jump through, which makes releasing anything a challenge. Seriously consider your options before signing up, financially and resource-wise. They may defer some costs for indie developers, you'd have to get accepted and talk to their people by phone when they call you.

    The Wii U is popular in gaming circles with Smash Bros, Splatoon, Mario Kart 8 and others, but has only sold 10 million units since it was released in 2012.
    Playstation 4 is at about 23 million units sold since 2013, and Xbox One around 13 million units sold since 2013. This generation, my favs in order are PS4, Wii U, and Xbone. Last gen it was Xbox 360, Wii, PS3.

    Meanwhile, there are BILLIONS of Android devices in active use, Apple has sold over 1 billion iOS devices, and there are BILLIONS of computers with Windows & Linux (plus some Macs here and there) on them capable of playing native, Flash, or HTML5 apps on them.

    The point is, developing on consoles might be a great idea, but is a risky novelty for indie developers, and the risk of getting ANY kind of ROI (return on investment) is slim to none.

    Make Wii U and New Nintendo 3DS web browser compatible games if you can, and see if you can get them to work the way you want.

    Always do good things! Learn, help, play, & adapt.
    Please login to see this link. - Please login to see this link.

    Edited once, last by Xhadoe (August 18, 2015 at 12:15 AM).

  • It would be awesome to have Fusion on Nintendo's Wii U tool page as an official option! :)

    Always do good things! Learn, help, play, & adapt.
    Please login to see this link. - Please login to see this link.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!