Hello FVivolo,
There's something strange with the accelerometer object...(or maybe I'm doing wrong).
But I have a game in LANDSCAPE mode thats have a physics car controlled by accelerometer. When the player turns the device to right, the car moves to right....when turns to left...the car moves to left.
I'm doing this placing a Aways> set counter to X Direct( "Accelerometer object" )..........then I compare counter, when greater than 0.16 > moves to right; when counter lower than -0.16 > moves to left.
The problem is: some devices, this is working perfect.......but some devices are strange results like car always moving to some direction (like they are running based in portrait position?)..
So...these devices, if I put oriented to Y Direct( "Accelerometer object" ), then it will works fine...
It's strange, like some devices I need to use X Direct, and others Y Direct...
Best regards!