WebSockets Extension prerelease

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I created a quick WebSockets Extension,

    It implements the most basic functions of WebSockets into the HTML5 runtime,
    I used Please login to see this link. as a backend to test functionality, and it ran all right for me,
    Tested it on FireFox, Chrome, Safari, and Internet Explorer 10/11.

    WebSockets are just normal TCP sockets, except used natively by the browser, and invoked via JavaScript.
    Pretty useful for realtime applications, like games, chat, anything really, but its a separate standard from normal sockets,
    If you work on the low-level end, you could probably get it to function with any socket software, with a bit of jury rigging.

    Usage is very simple, open a socket, get a good connection, send and receive messages, all triggered events.

    Grab it off my github >Please login to see this link.<
    with instructions to install, and remember, this is a very basic implementation, and its also a pre-release.

    Oh yeah, typo in the JSON, leaving the port at 0 when creating a new socket just defaults to port 80.

    Let me know bugs and whatnot, or feature requests.

    Really named Ben Otter, but oh well, eh?

  • Hi DracisLooby and all clickers! This extension not working for me! I installed this extension as written in README file, but in Clickteam Fusion 2.5 this extension not contained action on the event editor! Help me please, maybe I not right doing!

  • hi
    I am very positive to the nature of this object, however, although the extension shows up using the extension manager, It only appears to be inserted if you choose the build type to be a windows application. It doesn't show up to be inserted in a html5 application unless you choose your application to be a windows exe and then change it to be a html application after inserting the extension. In all the cases the extension is inserted, no other function than count, debugger, destroy is available.

    What matters is not to add years to your life but to add life to your years.
    Give yourself some time.

  • My bad, I pushed messed up JSON settings, it's been fixed on my Development branch,

    I'll merge with Master and get that, and a few more fixes and features, pushed right away,

    Sorry for the mistake.

    EDIT: Alright, good, merged and updated master and release,
    get it at my original link, or grab it from Please login to see this link..

    Really named Ben Otter, but oh well, eh?

    Edited once, last by DracisLooby: Added link, removed derp. (March 20, 2014 at 1:34 AM).

  • Hi ,

    This looks good. I haven't tried the functions yet but It would be nice if channels could be choosen on the socket without need to any custom server.

    What matters is not to add years to your life but to add life to your years.
    Give yourself some time.

  • Thank you for this! Just one question, can you recommend any WebSocket server software that works with this?

    Feature Request: If it was possible to have another extension (for the PC runtime) that could host WebSockets for Fusion, that would be even better!

    Please login to see this link. - The encyclopaedia written by clickers, for the community.
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  • +1 for a webSocket Server extension. This is something ive wanted for a long time but thought I was alone so didnt see the point in requesting. Being able to host WebSockets would be amazing.

    Andy

    Parafly Paragliding Simulator Please login to see this link.

  • Thanks for the object I have played with it a bit but don't know what I am doing. I was attempting to get it to talk to the lacewing server but I had no luck there. For this reason I would love to see a webSocket server extension as well. Thanks for the object though! It's always nice to see new objects come to the new exporters.

    Please login to see this link.

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