Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Has ANYBODY been able to implement admob ads in their iOS game? I am really looking for some help on this. My game was released three days ago and iAds still aren't working (Working fine in the emulator though)
    My game is also on Android, so it'd be nice to get the ad revenue in one place. If anybody has an idea of how I can implement this PLEASE let me know.

  • Danny said he'd be making a guide on how to do it on iOS, I don't know if it has been published yet? Would like it to be available natively in Fusion, so I could use the same on Android and iOS.

    Andy H @ Please login to see this link. - Please login to see this link.
    Retro Gaming @ Please login to see this link.

  • i've posted a feature request in the bug tracker as well as a forum post for someone (hopefully clickteam) to make a Chartboost extension for clickteam fusion. DistantJ made one but it only works for multimedia fusion and he's too busy to update it right now. People try to help me get this done, ads are the way to make revenue on the ios store right now!

    Please login to see this link.

  • This would actually be lovely. I was trying to follow instructions provided by Admob and Google but I see a lot of terminology, especially file names that make the process very difficult cause I can't tell if fusion uses different file names from the standard.

    Even if there isn't extension support, if someone can translate chartboost or Admob to fusion instructions would be just as good.

    Update: I was able to find the post about Chartboost integration from Danny. It says it "mostly" applies to the iOS runtime, but working under iOS building doesn't allow Chartboost object to even be dropped into the frame so not sure if it's some kind of work around to do things in windows/android first and then converting over to iOS.

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