Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello all,

    I am working on a platform game that is a little pit different from tradition. I've done what I need to do one time but in a different IDE (construct 2) and I don't know if what I need is possible in Fusion.

    I was wondering, is it possible to have something simulate a control for an active object. For example, the player doesn't have control of the active object because it is disabled but when the player mashes 'a' key it simulates the active object moving to the right. Or if the player mashes 'space' key then the active object jumps because the control was "simulated."

    Is this possible? If so how do I do this???

    Thanks all,

  • Hey, I'm not sure why you switched over from Construct 2 but... I'm also not sure what you're talking about exactly, but I believe you're referring to the computer or programming moving the player for the player and disabling the player from controlling themselves.

    If this is the case, and you're having issues with this, I'm assuming you're using the built-in platform movement, which is incredibly limited and nearly useless.

    I would suggest installing the platform movement object and using that, as all of the movement is triggered in the events. I don't suggest ever using the default movement in any case. The platform movement object is an extension, and helps out with what you're trying to do a whole lot.

    I made you an example if you'd like to see. Please login to see this link.

    That's my main.

  • You can download it through the extension manager located in Create new Object window > Click Manager button at top right
    Now you'll be able to install all extensions for F2.5 :)

    If it does not work make sure you refresh the list.

    - BartekB

    Join the Click Converse Discord! - Please login to see this link.

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