In this guide, we will look at how to create your own 'debug' system in Fusion 2.5. Sometimes when you're developing and testing a game, you want to see some of the real-time values of certain strings or numbers, the stuff that's going on behind the scenes. In this guide, I will show you the basics of creating a debug system you can expand upon afterwards to create a more complex one.
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Downloadable Example File Attached. Recommended to download AFTER going through the guide and trying yourself first.
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