Hi, here you may find a link to a work in progress for some basic AI: Please login to see this link.
My issue is the enemy will move through the walls.
I combined some elements into this AI, using information from this thread: Please login to see this link. and the Last-Known-Pursuit (LKP)
The principle behind LKP is that enemies remember where they saw you last. They store your X and Y location in a couple of alterable values that we'll call LK-X Player and LK-Y Player.
Only made possible with the help of nivram node example: Please login to see this link.. "Node Example"
And with thanks to Gerald for the simple LOS widget used within the project.
Arrow keys are used to move the player.
I have limited experience in using fast loops or the for each object and request help in regard to improving on my efforts.
Thank you for your time
colpolstudios